Game Development Projects

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TANKS Game

Red Spring

Red Spring is a 2D Arcade-Style Jet Shooter. You play as an American F-18 Hornet and face off against waves of Soviet Mig 29’s in an intense battle for survival.

Technically, the features include:

  • Extensive use of design patterns including:
    • Sound System processed using Command Pattern to offer more control over sound effects.
    • Wave System processed using Strategy Pattern to minimize reused variables.
  • A simple wave design tool that uses instructions written in a text file to preload the waves at the startup of the game.

TANKS

TANKS is a 3D Game Demo I made revolving around tank on tank battles. It uses my MOABE Engine and my jAzul Graphics API as a backbone. It’s purpose is to act as a stress test of my systems, and as such is very basic, however, it still has some key features including:

  • A basic level designer that reads from a given file and preloads all the specified assets at the startup of the game, and loads them at a later point.
  • A vehicle system that lets you choose between a variety of armored vehicles each with slightly different features.